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FYP2008 Tangible Operating System

Project Members:
Yeo Daniel Lida

Idea:
Today’s computer operating systems uses the conventional mouse + keyboard Graphical User Interface (GUI) for its daily operations. This project, Tangible Operating Systems, aims to transform all these intoa two-handed Tangible User Interface (TUI), using physical cubes to manipulate and control digital information.

The objective is to demonstrate a new paradigm of file management and computer operational functions via the affordances of the physical cube; instead of just clicking and dragging files using the mouse, users now interact and manipulate files by simply rotating, translating, or even shaking the physical cube to perform various actions and commands.

Instead of interfacing with the digital desktop on the monitor screen, the ordinary tabletop now becomes the virtual desktop itself! Tangible Operating Systems transforms computer use from a time-multiplexing to a space-multiplexing one, and ultimately aims to minimize some of the problems that computer users face with the current GUI system.

 

FYP2008 Vision-based Marker Tracking Using Multiple Cameras

Project Members:
Chee Hui Ching

Idea:
Most of Mixed Reality applications are using a single camera for tracking target marker. Single camera has a limited field of view subject to the different lens used. A single camera can be used to cover a working area in which the fiducially marker will be placed for tracking. Working area coverage can be enlarged by placing the camera further away from the working area. However, this reduces the pixel size of the marker in the video captured by the camera. This will also further lead to the instability of the tracking since the available pixels of the marker to be tracked are getting less.

The aim of this project is to use multiple cameras to solve this problem. Each camera will be assigned to cover different working area. Therefore, multiple camera tracking will greatly widen the working area. However, proper calibration needs to be done among all cameras. The challenge of this project is to make the calibration process automatic. After getting the relationship among cameras, tracking transition from one camera to the other should be smooth.

Last Updated on Wednesday, 18 November 2009 21:06
 

FYP2008 Text Recognition on Mobile Devices

Project Members:
Loh Zhi Chang

Idea:
Mobile phones have evolved from passive one-to-one communication device to powerful handheld computing device. Today most new mobile phones are capable of capturing images, recording video, and browsing internet and do much more. Exciting new social applications are emerging on mobile landscape, like, business card readers, sing detectors and translators. These applications help people quickly gather the information in digital format and interpret them without the need of carrying laptops or tablet PCs. The focus of the project is to improve on current open-source OCR framework, tesseract OCR engine, so that it can be use to develop applications like, business card reader, road sign translator, digital tourist information guide, etc.

 

FYP2008 Multi-touch table top instrument


Project Members:
Tang Tee Tong

Idea:
This FYP project consists of two different portions including the hardware and programming software. The hardware portion involves building a multi-touch table top using Frustrated Total Internal Infra-Red (FTIR). This tabletop enables multi-touch which can replace the use of IR pens on interactive table tops. It is very useful in real-time applications and also for applications which involves multi-touch. The software involves the programming of a multi-touch table application - a musical instrument which involves the introduction of orchestra instruments to children.

 

Mobile Stereoscopy

Project Members:
Yuta Nakayama, Steven Zhou

Idea:
Mobile Stereoscopy project aims to develop a networked 3d stereoscopic content creation and sharing environment. As a part of the Human-Computer Interaction research, stereoscopy adds a modality of depth and spatial feeling to interactive systems. Though we live in three-dimensional space, our current dominant media systems such as pictures, TV and also internet web pages, are evolved in two-dimensional forms. Our final goal is to construct a low-cost and easy-to-use immersive communication environment, such as 3d version of YouTube or Flickr.

The goals of our research are to build:
• Mobile stereoscopic image/video acquisition device
• A web framework for viewing and sharing stereoscopic contents.
• Algorithm for creating and displaying stereoscopic contents optimized for mobile web application.

 
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