//--------------------------------------------------------------------------------------------- // Torque Game Builder // Copyright (C) GarageGames.com, Inc. //--------------------------------------------------------------------------------------------- // // This is the file you should define your custom gui profiles that are to be used // in the editor. // if(!isObject(ExampleWindowProfile)) new GuiControlProfile(ExampleWindowProfile) { opaque = true; border = 1; fillColor = "211 211 211"; fillColorHL = "190 255 255"; fillColorNA = "255 255 255"; fontColor = "0 0 0"; fontColorHL = "200 200 200"; text = "untitled"; bitmap = "common/gui/images/window"; textOffset = "5 5"; hasBitmapArray = true; justify = "center"; }; if(!isObject(ExampleScrollProfile)) new GuiControlProfile (ExampleScrollProfile) { opaque = true; fillColor = "255 255 255"; border = 1; borderThickness = 2; bitmap = "common/gui/images/scrollBar"; hasBitmapArray = true; }; if(!isObject(ExampleButtonProfile)) new GuiControlProfile(ExampleButtonProfile) { opaque = true; border = -1; fontColor = "0 0 0"; fontColorHL = "32 100 100"; fixedExtent = true; justify = "center"; canKeyFocus = false; bitmap = "common/gui/images/button"; }; if(!isObject(ExampleTextProfile)) new GuiControlProfile(ExampleTextProfile) { fontType = "Arial"; fontSize = 16; fontColor = "0 0 0"; };